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gbadev.org :: View topic - Differing methods for making display lists... 1 Citation the DS does not have OpenGL commands like glBeginList and glEndList.
Some people (including myself) might have coded them -- or something similarly named -- to easily create such a u32 array with raw FIFO commands.
So basicly, on the DS, a display list is a u32 array and nothing more. Sometimes hidden by functions., blogmarks.net
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1 Citation ou "comment le FIFO 3D de la DS fonctionne", blogmarks.net
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